Work

Rogue-like in JAVA

Game
LIB-GDX
Java

Made in two weeks, this immersive game features dynamic maps for endless adventure.

screen shot of the menu

Rogue-like LibGDX

The Rogue-like LibGDX project is an immersive game made with LibGDX in just two weeks. It showcases the team’s commitment and proficiency, featuring dynamically generated maps for an ever-evolving adventure.

Description

The Rogue-like LibGDX project is an immersive Rogue-like game meticulously made with LibGDX. Faced with the challenge of a tight deadline—only two weeks for development—this project showcases the team’s commitment and proficiency in delivering a captivating gaming experience. The game features dynamically generated maps using procedural methods, ensuring an infinite and ever-evolving adventure for players.

Key Features

  • Procedural Level Generation: The game intelligently generates levels based on the player’s progress, ensuring a unique and challenging environment in each playthrough.

  • Diverse Items: Encounter a variety of items, including weapons, powers, and healing items, each with a percentage-based drop rate. The dynamic loot system adds an element of unpredictability to the gameplay.

  • Real-time Combat: Engage in real-time combat with enemies, requiring strategic thinking and quick reflexes to survive the ever-changing dungeon.

  • Auto-generated Rooms: Explore automatically generated rooms that offer a mix of challenges, treasures, and surprises. Every playthrough provides a new layout to keep the game exciting.

  • Multi-directional Movement: Move freely in all directions – forward, backward, left, and right. Use mouse actions to interact with the environment and engage in combat.

  • In-game Trading System: Collect coins dropped by defeated enemies and utilize them for in-game trading. Purchase valuable items or upgrade your equipment to enhance your chances of survival.

  • Clock Mechanism: Manage a clock mechanism that influences the movement of in-game elements. The timing adds an extra layer of complexity to decision-making and navigation.

  • Inventory Management: Keep track of collected items and manage your inventory wisely. Decide which items to keep, use, or trade as you progress through the game.

  • Settings Customization: Access settings for audio preferences and controls, allowing players to tailor their gaming experience. Ensure a comfortable and personalized gameplay environment.

Project Setup

Make sure you have the following installed and set up on your machine:

How to Use

  1. Clone the project to your machine.

    git clone git@github.com:H1B0B0/Rogue-like-LibGDX.git
  2. Open the folder in a IDE or download the builded version in realase faction.

  3. Run the game and enjoy.